Meet focus
while playing Go
Not a pile of drills. HaoHao Go Master teaches with stories, practices with AI, and guards focus. Difficulty follows the child, so “one more game” becomes their idea. Voice narration is in English too.
From the first capture to a master's eye
Every lesson is a story about the little Go spirit. Listen, then play. A correct move gets a cheer. A miss gets a hint. Finish and earn stars. The voice can read it in English.
First look Capture · from zero to capture ace
What is a liberty? What is atari? The little spirit takes the first step onto the board.
Two eyes Life and death · make eyes and the group lives
Why two eyes? How do you tell a real eye from a false one? Life and death, told as a story.
Corners and sides Opening · claiming space on a bigger board
Corner is gold, side is silver, center is grass. Feel the stones on 9×9, then learn the opening on 13×13.
Middle game Connect, cut, and the capture toolkit
Ladders, nets, throw-ins, and snapback. Every fighting move has a reason.
Endgame Fences, sente, and counting
Pocket the win one stone at a time. The game is not finished until you can count it.
Tesuji Throw-in, wedge, net, connect-and-die
Turn a gap into a chance. Snapback, wedge, net — one sharp move and the board comes alive.
Joseki Star point, komoku, and how an opening begins
Approach, 3-3, press, diagonal. How do strong players start? Learn joseki from famous games.
Five partners, from the first win to a master
From an offline helper to a full engine, the opponent grows with the child. Undo, hints, review, and opening tips are all here. Hints are spoken in English.
Spirit Friend
Valley Fox
Stream Deer
Cloud Crane
HaoHao Master
What we care about most is the child's focus
Flow — full attention, time forgotten — is where deep learning happens. HaoHao Go Master has a FlowGuard engine to protect that state.
Difficulty follows the child
A win quietly raises the bar. A loss quietly lowers it. The child stays in the zone of “I can reach it, and it is still a challenge.”
Quiet while they think
Voice during a game is gated. It does not talk over the moment a child is thinking.
Even a win streak says rest
After too many wins or too long a stretch, the master suggests a rest. A love that lasts beats a burst.
See the power of attention
“12 minutes of real focus today.” Parents see focus depth, not just time on screen.
Practice the sharp point. Watch from high up.
Life and death · a ladder that breathes
- Streaks go up, misses go down. Difficulty stays near a 70–80% success rate.
- Puzzles stay near the child's level. Nothing is memorized by sight.
- A miss gets a hint and an explanation. A hit is told why it was right. Both can be read aloud in English.
Famous games · replay the legend
- Four famous moments, one story per move, with commentary you can hear in English.
- ⏮ ⏸ ⏭ Step through the moves, or let them play.
- After a game, the AI reviews average loss, the best three moves, and the biggest mistakes.
What we did for parents
- 🔒No ads, no social feed, no push to pay. The child gets a clean board.
- 🔊Voice all the way: a child who cannot read can still learn. English voice is included.
- 📈Progress you can see: stars, streaks, and focus depth.
- 🌙A rest reminder between games. A win says pause. A loss says try again.
“I used to nag him to practice. Now he pulls me into the review. The day he said ‘that move lost half a point,’ I knew the app was worth it.”
Today, play the first stone
iOS · Android · macOS · Windows · free · no ads, no purchases
Windows also has a zip you can unzip and run. The China App Store listing needs a game license, so open the App Store link with a Hong Kong or other Apple ID, or use Android.
After you tap download, check the notification shade. If it is blocked, open this page in the system browser and allow unknown apps. The first launch asks a guardian to agree to the privacy policy.
How we protect a child's data: Privacy policy · WeChat pingwei1177 · agevan@126.com